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        <title>AI Era - Tag - Daily Deep Think</title>
        <link>https://blog.baifan.site/en/tags/ai-era/</link>
        <description>AI Era - Tag - Daily Deep Think</description>
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            <webMaster>blog@baifan.site (ByF)</webMaster><lastBuildDate>Mon, 03 Aug 2026 10:00:00 &#43;0800</lastBuildDate><atom:link href="https://blog.baifan.site/en/tags/ai-era/" rel="self" type="application/rss+xml" /><item>
    <title>Rethinking Team Division of Labor</title>
    <link>https://blog.baifan.site/en/team-roles-evolution-ai-era/</link>
    <pubDate>Mon, 03 Aug 2026 10:00:00 &#43;0800</pubDate><author>
                    <name>ByF</name>
                </author><guid>https://blog.baifan.site/en/team-roles-evolution-ai-era/</guid>
    <description><![CDATA[<blockquote>
  <p><strong>The conclusion first, so you don&rsquo;t waste your read</strong></p>
<p>We used to split teams by craft: frontend, backend, product design.
Now we split teams by stage:
<strong>Prototyper</strong> — grabs the first idea and fails fast
<strong>Builder</strong> — turns the prototype into a product you can take to market
<strong>Maintainer</strong> — holds the fort once the software reaches scale
<strong>Scaler</strong> — takes a proven product and scales it 10x, 100x
<strong>Finisher</strong> — polishes the product and the code, sands off the burrs
As for why we&rsquo;re only splitting this way now — the answer involves AI. Read on.</p>]]></description>
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